General
Will global enterprise MR hardware spending surpass consumer VR hardware spending before the end of 2027?
A technology prediction on the market shift from consumer-focused Virtual Reality (VR) to business-focused Mixed Reality (MR).
Yes 64%Maybe 17%No 20%
66 total votes
Analysis
MR in the Boardroom
While consumer Virtual Reality (VR) generated significant hype, the practical, high-value use cases for businessesāsuch as engineering design, remote surgery, and specialized trainingāare dominated by Mixed Reality (MR) devices (e.g., Apple Vision Pro, Microsoft HoloLens). These MR units command premium prices, and enterprises are proving willing to spend heavily for demonstrable efficiency gains. The strong 'Yes' vote reflects the consensus that the high per-unit cost and volume of enterprise adoption will push MR spending past consumer VR by 2027.