Technology
Will a major technology company (Apple, Meta, Google) launch a dedicated, general-purpose haptic wearable accessory (not a headset) before 2027?
Predicting the commercialization of full-body haptics for mixed reality and gaming immersion.
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Analysis
Dedicated Haptic Wearable: Major Tech Launch by 2027
While many gaming controllers offer basic vibration feedback, the next generation of immersion requires full-body haptics—vests, suits, or specialized arm and leg bands that convey complex sensations like impact, texture, and environmental feedback. This prediction is that a major technology company deeply invested in the metaverse/mixed reality (Apple, Meta, Google) will launch a dedicated, general-purpose haptic wearable accessory (one that is not a core part of the headset) before the end of 2027.
The Need for Deeper Immersion
The success of mixed reality depends on tricking the brain into believing the virtual world is real. High-fidelity haptic feedback is the missing link. Meta, in particular, has heavily researched haptic technologies for its metaverse vision.
A successful commercial product must be comfortable, lightweight, affordable, and offer a wide range of convincing sensations. The launch by 2027 would signal the company's commitment to making physical feedback a standard part of the MR/VR experience, driving the entire accessory ecosystem forward as consumers seek a truly immersive experience beyond just sight and sound.